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Vol 10, No 3 (2025) PENERAPAN GAME ULAR TANGGA SEBAGAI MEDIA PEMBELAJARAN TERHADAP KETERLIBATAN PESERTA DIDIK PADA MATA PELAJARAN INFORMATIKA KELAS IX SMP Abstract  PDF
Mifta Dewayani, Heru Wahyu Herwanto, Eka Rakhmawati Wardhani
 
Vol 6, No 2 (2021) PENGEMBANGAN BAHAN AJAR INFORMATIKA BERBASIS GOOGLE SITE CUSTOME DOMAIN Abstract  PDF
Agus Rahmat Yuniar, Marianus Subandowo, Hari Karyono
 
Vol 5, No 2 (2020) PENERAPAN ALGORITMA FISHER-YATES UNTUK MENGACAK SOAL PENERIMAAN FORUM STUDI MAHASISWA INFORMATIKA UNIVERSITAS NASIONAL Abstract  PDF
Afif Maulana, Fauziah Fauziah, Ratih Titi Komalasari
 
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