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Vol 8, No 3 (2023) APLIKASI EKPLORASI 3D DAN VISUALISASI OBJEK WISATA EDUKASI KEBUN JERUK SEBAGAI MEDIA PEMBELAJARAN BERBASIS ANDROID AUGMENTED REALITY Abstract  PDF
Firman Milani, Rohman Dijaya, Metatia Intan Mauliana
 
Vol 7, No 1 (2022) Klasifikasi Motif Batik Banyuwangi Menggunakan Metode K-Nearest Neighbor (K-NN) Berbasis Android Abstract  PDF
Tintin Harlina, Estu Handayani
 
Vol 6, No 2 (2021) PENGEMBANGAN MEDIA PEMBELAJARAN GAME EDUKASI BERBASIS ANDROID PADA MATA PELAJARAN FISIKA DENGAN MODEL PROTOTYPE Abstract  PDF
Khoirul Wafiq, Harunur Rosyid, Ayunda Kristari, Farid Sukmana
 
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