DEVELOPMENT OF A MATHEMATICS-BASED MODULE AUGMENTED REALITY (AR) ON SPACE BUILDING MATERIAL IN CLASS V PRIMARY SCHOOL

Salsabilla Briliana Elkafiyani
Fitri Alyani


DOI: https://doi.org/10.29100/jipi.v10i1.5983

Abstract


This research aims to develop a mathematics module on geometric mate-rial that is suitable for use as a teaching medium for mathematics subjects in class V of elementary schools and is useful as an additional reference for teachers in teaching and learning activities. The research method used is the research and development method (Research and Development). Researchers use the RnD (Research and Development) research method using the ADDIE development model in their activities and use question-naires to collect data related to practicality and tests to measure learning outcomes after reading the module. The data analysis carried out in this research was a data analysis technique using a descriptive scale. The re-search results show that the mathematics module is based on space aug-mented reality developed is feasible and practical for use in mathematics learning. The results of the validation carried out by material experts, in this study, got a score interval of "very valid", then the results of the val-idation carried out by media experts in this study got a score interval of "very valid" and the results of the validation carried out by education ex-perts in this study got “very valid” score interval.

Keywords


Augmented Reality; Geometry; In-structional Media; Technology

Full Text:

PDF

Article Metrics :

References


A. D. Putra, M. R. D. Susanto, and Y. Fernando, “Penerapan MDLC Pada Pembelajaran Aksara Lampung Menggunakan Teknologi Augmented Reality,” Chain J. Comput. Technol., vol. 1, no. 2, pp. 32–43, 2023.

D. S. Laksono, “Penerapan Teknologi Augmented Reality Pada Android Sebagai Media Pembelajaran Huruf Aksara Jawa Bagi Anak Didik Setingkat Sltp,” Ubiquitous Comput, vol. 1, pp. 67–80, 2018.

U. Khadijah, “Pemanfaatan Augmented Reality untuk Meningkatkan Keterampilan Geometri dalam Pembelajaran Matematika,” J. Dunia Ilmu, vol. 3, no. 3, pp. 1–13, 2023.

R. R. F. Sinaga, “The Implementation of Fun Fishing to Teach Speaking for Elementary School Students,” J. English Lang. Teach. Learn, vol. 1 (1), pp. 1–6, 2020.

A. Ismayani, Membuat Sendiri Aplikasi Augmented Reality. Jakarta: PT. Elex Media Komputindo, 2020.

S. Pratama and E. Al, “Pengenalan Teknologi Augmented Reality Pada Pembelajaran Matematika Bangun Ruang Dan Bangun Datar,” Community Dev. J., vol. 4, no. 1, pp. 217–221, 2023, [Online]. Available: https://doi.org/10.31004/cdj.v4i2.12137

F. Rozi, R. R. Kurniawan, and F. Sukmana, “Pengembangan Media Pembelajaran Pengenalan Bangun Ruang Berbasis Augmented Reality Pada Mata Pelajaran Matematika,” JIPI (Jurnal Ilm. Penelit. Dan Pembelajaran Inform., vol. 6 (2), pp. 436–447, 2021.

A. M. Arifin, H. Pujiastuti, and R. Sudiana, “Pengembangan media pembelajaran STEM dengan augmented reality untuk meningkatkan kemampuan spasial matematis siswa,” J. Ris. Pendidik. Mat. Jakarta, vol. 7 (1), pp. 59–73, 2020.

I. S. Wardhani, “Geometri dan Permaslaahannya dalam Pembelajaran Matematika di Sekolah (Suatu Penelutuan Meta Analisis),” Pros. Semin. Nas. Integr. Mat. Dan Nilai Ilm., vol. 3 (1), pp. 124–129, 2020.

M. Chintia, R. Amelia, and N. Fitriani, “Ruang Sisi Datar,” J. Ilm. Iqra’, vol. 12 (2), p. 106, 2021.

Anugrah and H. Pujiastuti, “Analisis Kesalahan Siswa dalam Menyelesaikan Soal HOTS Bangun Ruang Sisi Lengkung,” J. Pendidik. Mat., vol. 11 (2), pp. 213–225, 2020.

V. H. Saputra and P. Permata, “Media Pembelajaran Interaktif Menggunakan Macromedia Flash Pada Materi Bangun Ruang,” WACANA Akad. Maj. Ilm. Kependidikan, vol. 2, no. 2, p. 116, 2018, doi: 10.30738/wa.v2i2.3184.

H. Triana, P. G. Yanti, and D. Hervita, “Pengembangan Modul Ajar Bahasa Indonesia Berbasis Interdisipliner Di Kelas Bawah Sekolah Dasar Pada Kurikulum Merdeka,” J. Ilm. Mandala Educ., vol. 9, no. 1, pp. 504–514, 2023, doi: 10.58258/jime.v9i1.4644.

N. L. Fauziyah, N. A. P. Trisna, and G. S. Maulidya, “Systematic Literature Review: Pembelajaran Matematika pada Materi Bangun Ruang di Sekolah Dasar Kelas Tinggi,” Snhrp, pp. 975–996, 2023, [Online]. Available: https://snhrp.unipasby.ac.id/prosiding/index.php/snhrp/article/view/648

I. Mustaqim, “Pemanfaatan Augmented Reality Sebagai Media Pembelajaran,” J. Pendidik. Dan Kejuru., vol. 13 (2), p. 174, 2016.

D. Septriyanti, E. Lestari, S. Pgri, B. Lampung, and S. Kristen, “Studi Literatur: Peningkatan Minat Belajar Siswa Menggunakan Media Pembelajaran Augmented Reality Dengan Pendekatan Saintifik,” vol. 10, no. 2, p. 180, 2022.

Purnamawati, Panduan Penggunaan Media Pembelajaran Mobile Augmented Reality (MAR). Makasar: Universitas Negeri Makasar, 2021.

E. Tasrif, “Pemanfaatan Media Pembelajaran Berbasis Augmented Reality Menggunakan Aplikasi Ar_Jarkom Pada Mata Kuliah Instalasi Jaringan Komputer,” J. Konseling dan Pendidik., vol. 8 (3), pp. 217–223, 2020.

Setyawan, “Augmented Reality Dalam Pembelajaran IPA Bagi Siswa SD,” J. Teknol. Pendidik., vol. 07 (01), pp. 78–90, 2019.

A. Ihsan, M. Munawir, and F. Amir, “Implementasi Augmented Reality Sebagai Media Pembelajaran Pengenalan Operasi Hitung Matematika Pada TK atau Paud Permata Bunda Langsa,” JURUTERA-Jurnal Umum Tek. …, 2017, [Online]. Available: https://www.ejurnalunsam.id/index.php/jurutera/article/view/1580